Crawlers Wanted: high pay, certain risk.
Plausible deniability a must.

Run a crew of renegade adventurers on the fringes of deep space, taking jobs from megacorps and navigating the intricate politics of wealth and power. Solve mysteries, uncover corruption and help shape the fate of the universe with your choices!

You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you’ll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.

Trailer 1



  • Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
  • Procedurally-generated dungeons and events create endless replayability.
  • Choose your allies and your foes. Your choices will change how the story unfolds.
  • Eight customizable player classes.
  • 4 difficulty modes and optional permadeath.

Purchase StarCrawlers

StarCrawlers is available now through Steam and!


Updated 4/3/16 | Current Build: Beta 7


  • Story campaign prologue & missions 1 – 4 are now available
  • Infinite procedurally generated side missions
  • 5 different environment types for side missions with their own themed events, items, enemies and secrets
  • 8 character classes with 12 abilities each
  • 5 different weapons classes with 3 subtypes each that are procedurally generated with unlockable upgrades
  • Complete Ability trees for all 8 character classes
  • Cloud saves for Steam
  • Steam integration & Trading Cards
  • In Dev participation


  • Focus on: story mission 5 -Disposal
  • Additional consequences for negative and positive rep with the various game factions
  • More factions specific rewards: weapons, armor and shields and unique items unavailable elsewhere
  • Improvements and visual polish
  • Lexicon defining in-game terminology, mechanics, and lore expanded


  • Focus On: story mission 06+
  • New enemies
  • Class skill refinment pass: Soldier, Hacker, Engineer
  • End Game Roadmap

Dev Blog


Early Access now on Steam


StarCrawlers is now available on Steam Early Access and GOG InDev! A HUGE thanks to our Kickstarter Backers and everyone who voted on […]


IndieGames Live Interview


StarCrawlers   GameTrailers just posted a great preview of StarCrawlers from our interview with them at IndieGamesLive. The video […]


Weekly Livestreams


We’re doing a weekly development livestream on the Indie Megabooth Twitch channel! We will be streaming every Tuesday at 4:00 p.m. PST […]

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